Continued with the bear building loops, working on the animatic, and continued making visuals for the
presentation, such as a film poster. Got involved with voice acting for Andy Angels project.
Continued progress on the 2D advert sequence. Corey asked for an image of a street in winter to place outside the window in the set he was building. I told him streets, backgrounds and architecture were not my forte when it comes to drawing, so we compromised on a foggy, winter-y field instead. I encountered a strange Photoshop glitch whilst drawing this image - I could only make brush strokes horizontally. If I tried them vertically, it would just jump into the move tool and move the whole image around. I later looked it up and found this was an issue with a Windows update being incompatible with Photoshop and drawing tablets, and the simplest workaround was to turn off 'windows ink', essentially getting rid of stylus pen sensitivity settings. I didn't learn about this until after I'd finished the image though.
In the midst of working on the TV ad sequence, I had an idea I wanted to try out for the factory sequence. I created a 2D rig of the worker character for the factory sequence (using assets made in Photoshop), but unfortunately decided against using it because the complexity of the rig made it very difficult to use, and the use of 3D space in After Effects kept causing it to crash.
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